![]() Some games are kinda slow and don't notest immediately that the card is different.ĭelete the corrupted save(the save may be ok but it need some editing),load the save state and keep trying to access the card from the game until you succeed. If the card is not the same as the card used to create the save state,pcsx2 will auto eject and reinsert the card once you load the save state. (08-27-2014, 06:16 AM)blasteg Wrote: So right now I'm forced to play on save states. That doesn't always mean the save is really corrupted(missing\damage ico n or the file that contains the info the ps2 browser read to display the data can also show the save as corrupted but the actual save may be ok) (08-27-2014, 06:16 AM)blasteg Wrote: Using the PS2 full boost's system's memory card checker, I find out what used to be the save data becomes a corrupted data.
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